Posted on 28th February 2018
The volume of televised games is at an all-time high and, with more clubs playing in Europe than ever, the problem of “conditional” TV selections has become particularly acute.
Posted on 28th February 2018
This is a story from the FSF archive – the FSF and SD merged to become the FSA in 2019.
Some of our Premier League supporter groups do great work analysing TV kick-off issues on behalf of the FSF and their fellow fans, identifying issues with each batch of fixtures and lobbying the football authorities and broadcasters for better treatment.
It’s relentless work and difficult to deliver results but it’s still a relatively new area of work and they’re making progress.
Yesterday, the Premier League announced its latest raft of TV picks for the league’s fixtures in April. Once again throwing up many challenges for match going fans.
You can find a spreadsheet from our Kick-off Times Working Group highlighting all the games where no public transport is available here. The group has some early thoughts on the most problematic fixtures in this round of games:
The work of our Kick-off Times Working Group is ongoing and will continue to raise these concerns with the Premier League and broadcasters.
You can find further background to our work in this area on our campaign page here.
The volume of televised games is at an all-time high and, with more clubs playing in Europe than ever, the problem of “conditional” TV selections has become particularly acute.
The cost of living crisis and its impact upon fans at non-league level is at the heart of a new joint survey between the FSA and the Non-League Paper, which launched this weekend.
Our Qatar preparations are underway and, ahead of the World Cup, we’ve launched a survey to help us further understand the needs of supporters who will be travelling to the tournament.
Leading officials from the Premier League’s refereeing body have told supporters that they will continue to represent their views in discussions with FIFA on the use of VAR technology in the game.